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Multiplication Wheel (Times Tables)

Spin a times table from 1 to 12 for quick maths practice and games.

Click the wheel or press Space to spin

Tip: paste a column straight from Excel or Google Sheets.

Make times tables practice a game

Times tables stick through regular practice, but chanting the same table every day gets boring. The wheel adds an element of chance: spin to pick a table, then practise it in a fun way. Mixed, random practice also helps students recall facts faster than always going in order.

Five quick games

  1. Speed round: spin a table and say it out loud as fast as possible. Time it and try to beat your record.
  2. Quick-fire questions: spin a table, then answer five random questions from it.
  3. Beat the teacher: the teacher answers too, and the class tries to finish first.
  4. Table bingo: students write nine answers from the spun table and cross them off as you call questions.
  5. Double spin: use this wheel with the 1–10 number wheel to create sums like 7 × 8.

Focus on tricky tables

Most children find the 6×, 7×, 8× and 12× tables hardest. Make those come up more often by adding them twice, or remove the tables that are already mastered. Save each version under My wheels, for example “Year 3 tables” and “Tricky tables”.

Times table tips

  • Learn the 2×, 5× and 10× tables first; they follow easy patterns.
  • The 9× table trick: the digits of each answer add up to 9 (18, 27, 36…).
  • Remember that multiplication works both ways: if you know 3 × 8, you know 8 × 3.

Multiplication Wheel (Times Tables): frequently asked questions

How do I use the multiplication wheel?

Spin to choose a times table, then practise it aloud, write it out, or answer quick-fire questions from it. You can also spin twice using the 1–10 number wheel to make individual sums.

Can I focus on the tables my child finds hardest?

Yes. Delete the easy tables from the entries box, or add the tricky ones, like 7× and 8×, twice so they come up more often.

What is the best way to practise times tables?

Little and often works best, around five minutes a day. Mix tables randomly once a table is learned so recall becomes automatic.

Is this suitable for the classroom?

Yes. Use Fullscreen on a smartboard for whole-class warm-ups, or let pairs take turns spinning and quizzing each other.

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